- Joined
- Jan 14, 2018
- Messages
- 29
- Reaction score
- 4
- First Language
- english
- Primarily Uses
- RMMV
This plugin offers a pretty easy way of setting up variable huds in the game. By default, in the plugin parameters the dev can set the maximum value of variables, up to 20 vars. Besides that, there is a plugin command that allows to change in game, the maximum value of a certain variable.
The MAX_VALUE section only allows determined numbers.
What i would like to ask, if someone could give me a hand, is how to adapt this plugin command to use a Variable ( a different one) to set the maximum value of certain variable, not using determined numbers.
Something like this.
This should give more flexibility to the plugin since the maximum values could be now set from external inflows of the game and be random numbers/ unlimited.
I know this is very specific, but im asking anyways.
Code:
set_variable_max : VARIABLE_ID : MAX_VALUE
What i would like to ask, if someone could give me a hand, is how to adapt this plugin command to use a Variable ( a different one) to set the maximum value of certain variable, not using determined numbers.
Code:
set_variable_max : VARIABLE_ID : \v[n]
This should give more flexibility to the plugin since the maximum values could be now set from external inflows of the game and be random numbers/ unlimited.
I know this is very specific, but im asking anyways.

