- Joined
- Jan 22, 2020
- Messages
- 44
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- 9
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- English
- Primarily Uses
- RMMV
Hello! So as the title states, I'm using MOGHunter's Battle Cry Plugin, which is completely set up, everything is working besides the Action sounds, but I did a work around using a Common Event that calls for the sounds!
Though, the Actions, having solved it myself, is not the reason I'm posting this thread! I'd like to know if there is a way to call upon a Gab Window when a Sound File is played, an example being the Turn Sound File, so when it's Actor 1's Turn, the Gab Window will pop up using the appropriate Sound File!
Seems like a stretch considering that MOGHunter's and YanFly's Plugins weren't designed with compatibility in mind, but I would like to know if anyone has made a work round or managed to come up with something to help? I'd appreciate the help, cheers!
Though, the Actions, having solved it myself, is not the reason I'm posting this thread! I'd like to know if there is a way to call upon a Gab Window when a Sound File is played, an example being the Turn Sound File, so when it's Actor 1's Turn, the Gab Window will pop up using the appropriate Sound File!
Seems like a stretch considering that MOGHunter's and YanFly's Plugins weren't designed with compatibility in mind, but I would like to know if anyone has made a work round or managed to come up with something to help? I'd appreciate the help, cheers!


