- Joined
- Nov 6, 2019
- Messages
- 23
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- RMMV
Hi!
So, I've been using MOGHunter's Chrono Engine for a while, and I've been trying to make a sparring system/Evented Battle Abort. The closest I've gotten was to fade out the screen and turn off the Chrono Engine, but this doesn't help, as it locks up everything, not allowing any events to play out.
My question is: Is there a way to completely abort a battle mid-way with Events (As they can run parallel to the ATB Battle), or with some obscure plug-in command?
So, I've been using MOGHunter's Chrono Engine for a while, and I've been trying to make a sparring system/Evented Battle Abort. The closest I've gotten was to fade out the screen and turn off the Chrono Engine, but this doesn't help, as it locks up everything, not allowing any events to play out.
My question is: Is there a way to completely abort a battle mid-way with Events (As they can run parallel to the ATB Battle), or with some obscure plug-in command?