I'm making a game that heavily relies on MogHunter's Chrono Engine, ATB mode. I want to have an entangle skill which will function by spawning some weak immobile "enemies" which merely occupy space and prevent the player or target from moving unless they attack it. Basically, the enemy gets a ranged attack that if it hits the player, causes 4 "bush" events to spawn around the player, or something similar. A key feature is the "bush" must be able to take damage and be destroyed.
I can't quite seem to do it with the MogHunter's plugin, but can do it with Yanfly's. Would there be a compatibility issue using MogHunter and Yanfly plugins at the same time?