- Joined
- May 22, 2012
- Messages
- 126
- Reaction score
- 25
- First Language
- English
- Primarily Uses
- RMMV
Description: In 2014 Moghunter created an amazing script for RPG maker Vx Ace: Elnard Enemy Encounter. This script changed the dynamics of random battle. Instead of roaming around and randomly encountering an enemy, your encounter was contingent upon a mini map. There were red dots on the mini map that represented enemies, while the players dot is symbolized in blue.
Purpose: In my game, players will be battling Temptations (Lust, pride, envy, selfishness, etc.).I thought it would be more appropriate to convey the metaphor that "Temptations can be avoided".
Other Notes: The script was perfect for what I'm looking for, but MOG has not made it for MV yet. Go here for the script: https://atelierrgss.wordpress.com/rgss3-elnard-enemy-encounter/
I'm not sure if someone can translate it to MV or create an entirely new script. Also, if there is something already made like this, or if I can establish this through eventing, please let me know.
Thank you Guys!!
Purpose: In my game, players will be battling Temptations (Lust, pride, envy, selfishness, etc.).I thought it would be more appropriate to convey the metaphor that "Temptations can be avoided".
Other Notes: The script was perfect for what I'm looking for, but MOG has not made it for MV yet. Go here for the script: https://atelierrgss.wordpress.com/rgss3-elnard-enemy-encounter/
I'm not sure if someone can translate it to MV or create an entirely new script. Also, if there is something already made like this, or if I can establish this through eventing, please let me know.
Thank you Guys!!
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