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Hey, so I did a search before making this post...but has anyone successfully used Moghunter's LMBS battle system for their game?
I play a lot of RPG games, and I've always been more drawn to ABS/Real time battle systems than turn based (because imo it can get a little stale/repetitive after a while...)
So I've been looking at Mog's but I haven't seen anyone actually use it (maybe it's because it would require *a lot!!!* of work!?)
So yeah, does anyone know of an rpg maker game that uses this? Is the battle system really *that* important in a game (considering you could just make the turn based battle system better with custom sprites/etc).
I play a lot of RPG games, and I've always been more drawn to ABS/Real time battle systems than turn based (because imo it can get a little stale/repetitive after a while...)
So I've been looking at Mog's but I haven't seen anyone actually use it (maybe it's because it would require *a lot!!!* of work!?)
So yeah, does anyone know of an rpg maker game that uses this? Is the battle system really *that* important in a game (considering you could just make the turn based battle system better with custom sprites/etc).
