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Hey guys, not sure if I'm posting this topic in the right section of the forums but I have a quick question about the monetary value of items.
A friend and I are developing a game and are trying to come up with a system of currency. The game we are developing and fleshing out is based on an RPG paper and pen game that my friend I created when we were kids. It's fairly detailed and has a lot of potential but the cost of items and other materials in the game are extremely unbalanced. We plan on using the counting system (1 gold equals so and so silver....... etc.) but I was just wondering if there was a formula or standard that helped balance the monetary cost of items.
A friend and I are developing a game and are trying to come up with a system of currency. The game we are developing and fleshing out is based on an RPG paper and pen game that my friend I created when we were kids. It's fairly detailed and has a lot of potential but the cost of items and other materials in the game are extremely unbalanced. We plan on using the counting system (1 gold equals so and so silver....... etc.) but I was just wondering if there was a formula or standard that helped balance the monetary cost of items.