- Joined
- Feb 23, 2015
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Hi all,
This is my first 'official' post to the RPG maker community, so hold onto your hats and glasses.
I've been making games with VX Ace for about a year now, and I love it, its great. Originally my games utilized the Regions tool for enemy fights, but I found that it gave the game a stale feeling after a short amount of playtime. I now use scripts in world, along with the corresponding skin, and set movement routes and event touch to begin combat. (I realize that sentence made no sense, Example- a skeleton walking around on the map, when you walk into it you fight a skeleton, skeleton self-switches after the fight to turn off, although i haven't figured out respawning yet) I'm now looking to expand on this format and add enemies that have a one to three square aggression range, where they will attack if you move within those squares (keen to my favorite MMO of all time, Dofus). I'm not very good at scripting yet, so I just wanted to ask, is it possible to do something like this without a lot of scripting? Or has someone else come up with a script for it yet?
Thanks so much
This is my first 'official' post to the RPG maker community, so hold onto your hats and glasses.
I've been making games with VX Ace for about a year now, and I love it, its great. Originally my games utilized the Regions tool for enemy fights, but I found that it gave the game a stale feeling after a short amount of playtime. I now use scripts in world, along with the corresponding skin, and set movement routes and event touch to begin combat. (I realize that sentence made no sense, Example- a skeleton walking around on the map, when you walk into it you fight a skeleton, skeleton self-switches after the fight to turn off, although i haven't figured out respawning yet) I'm now looking to expand on this format and add enemies that have a one to three square aggression range, where they will attack if you move within those squares (keen to my favorite MMO of all time, Dofus). I'm not very good at scripting yet, so I just wanted to ask, is it possible to do something like this without a lot of scripting? Or has someone else come up with a script for it yet?
Thanks so much


