RPG Maker Forums

Hey everyone. I've recently started to plan a project in RPG Maker MV based upon my experiences with an old PS1 game that I recently took to playing. It really resonates with me so I decided to make my own, upgraded, experience in the same vein as it. I am however currently stuck on trying to figure out how to get one of the core concepts of the game to work. Basically, the player will have the ability of finding monster eggs as they explore into a dungeon that they can then bring back home, hatch, and then take with them as AI controlled party members to help them fight in the dungeon to progress further and further into it. The monster isn't supposed to be like a typical party member, with fixed stats, and instead is supposed to have semi-random stats (within a range unique to that monster) so that the player is encouraged to seek out and find better ones, or to upgrade the ones they have. The Monsters are supposed to be deposit-able back into a storage area and retrieved whenever the player wants to use them. If anyone has any ideas about how to get this to work, or would be willing to write a system for it, I'd be very grateful!

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,049
Messages
1,018,546
Members
137,835
Latest member
yetisteven
Top