More battler frames plugin(s) - solution?

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Parallax Panda

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So, I'm trying to add more than 3 frames for my battlers but I can't find a plugin that's able to do it which is not also outdated. For various reasons, I have to use the latest MV version and the only two plugins that I know of that can do this does not work (anymore).

Here's the plugins I know of (that doesn't work):

YED_SideviewBattler.js
Lib's BattleMotion.js


I'd need something that's compatible with yanfly engine plugins as well as applies to actors and enemies.

Is there a workaround here or something to be done, or is it better to give up on the 4-frame animations for now? Commissioning someone to update one of the above scripts might be an option but it's outside of my budget at the moment.


Thanks for any replies.
 

Choraß

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The best i could find is from Yami Engine Delta - Sideview Battler Enhancement .
Edit: Oh "YED" is Yami Engine Delta.. Sorry skip it please. :eswt:
 
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Parallax Panda

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@Blank7

Is the "Yami Engine Delta - Sideview Battler Enhancement" an updated version of "YED_SideviewBattler.js" that I mentioned above? Otherwise, it's not up to date and seems to have conflicts with Yanfly. Also think it might not work properly with action sequencing.
 

Choraß

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Yes it is.. :eswt: i realized it later that's exactly the same you mentioned it.
How about this Plugin by Victor Sant?

Battler Graphic Setup - "This plugin allows you to setup battlers that have different models than the RPG Maker MV default. You can have animated enemies, static actors and use charsets as battlers. You can even setup animated graphics that follows a different model, with more frames and motions."
 

Parallax Panda

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@Blank7
Thank you, I was aware of the plugin but not that it could support more frames. It's not been updated or supported in years but it looks to be the best option so far so I'll give it a shot.
 

zerobeat032

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actually I'm using YED and having no issues... but I also had to have a patch commisioned to get it to that point. there was an updated version of YED floating around that fixed some issues, but it didn't fix a hitbox issue, aka my enemies hitboxes were HUGE... but now the original version works perfectly with Yanfly's Animated Enemies and whatnot. https://banned.url/compatibility-yedyep-svenemies here's the patch if you wanted to give it a try.
 

Starmage

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Bump! Hello! Im sorry for this necro post but I also have this very same problem with Yami's Side-view battlers that gives more frames... While Im able to have more frames in the battlers, the problem is that it seems to clash with Yanfly's action sequences... In that, the Yanfly action sequence will not recognize the new frames. :( X(

If there are still some solutions for this, it is greatly appreciated. ^_^
 

slimmmeiske2

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@Starmage , please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.


Please make a new thread with your problem.
 
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