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ok so i'm at the point in my game where I want to allow the player to customize the hairstyles and clothing of each party members. Each party member will have 8 different hairstyles and 8 different outfits, meaning I will be making 64 portraits for each party member (8 hairstyles X 8 outfits = 64 combinations). This now means that during cutscenes when adding dialogue and character portraits next to said dialogue, I will have to have a long list of "If switch H1 C1 is on, then ___ Otherwise if Switch H1 C2 is on ___ Otherwise..." and so on. in order to have the correct portrait show up next to the characters dialogue.

Does anyone know if there would be a better and easier way to go about this?

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