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Hi there!

So I'm in the process of making an ACE game with a foraging system - and thus, the player would be gathering lots of the same items. Therefore, I need a script that would modify the item menu, more specifically, how the item instances stack :

Upon reaching the maximum instance of an item stack (99), another stack of the same item would be created.

Sorry if this sounds confusing, here's a visual of what I'm trying to achieve:


I'm sorry if the feature had been requested before. But thank you very much for taking your time to read this.

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