- Joined
- Mar 18, 2018
- Messages
- 9
- Reaction score
- 13
- First Language
- German
- Primarily Uses
- RMMV
I wondered, "What could I do to improve my game? What makes an RPG good?" and I thought about it for a while. Before we continue, I want you to ask yourself this question "What makes an RPG good?" I bet most of you would think about graphic, story and gameplay. and those are all perfectly fine answers. Everyone has their own opinion. I think that those 3 core aspects are all important, but we need to take a closer look. let's start with the graphics. Most people would say, better resolution=better graphic. And I agree with that a little bit. I think it's about HOW you use it. Graphics are strongly based on opinions, just like genre. Some love 4k some Pixelart and some love to use their imagination in text adventures. Both all those 3 graphic styles have one thing in common. One aspect that shouldn't be missed in any game. And that thing is,the love for details. No matter what you like, details need to be inclueded. Details show the player that the Dev worked hard on the game and that they took their time to design a wonderful world for the player. Next up is gameplay. Gameplay is important, the game should be fun and easy to play. And it should be fair and balanced. Nothing more to add here.
Now to the final aspect: Story.
We usually see storys as a curve with 3 main aspects.
The start, the climax and the end.
But alot of people forget character developement. It's an important part for me in an RPG. And I think you know what I mean, so lets continue. Another important part for me is the journey.
Imagine watching your favourite Movie/Tv Series/Anime etc that made you cry when you first watched it, for the first time, but now only the first 5 minutes, the climax of the story and the ending.
The story would feel incomplete
And you won't really cry that time. It would feel uncompleted and boring. Because it is missing Character developement and the journey leading to the end.
Well thats all I have to say. I just wanted to get this out of my mind and share it with you. I would like to hear your feedback about my text in general, what was ok, what could I do to improve myself etc. And also to my question "What makes an RPG good" what do you think? I would be happy to know.
Now to the final aspect: Story.
We usually see storys as a curve with 3 main aspects.
The start, the climax and the end.
But alot of people forget character developement. It's an important part for me in an RPG. And I think you know what I mean, so lets continue. Another important part for me is the journey.
Imagine watching your favourite Movie/Tv Series/Anime etc that made you cry when you first watched it, for the first time, but now only the first 5 minutes, the climax of the story and the ending.
The story would feel incomplete
And you won't really cry that time. It would feel uncompleted and boring. Because it is missing Character developement and the journey leading to the end.
Well thats all I have to say. I just wanted to get this out of my mind and share it with you. I would like to hear your feedback about my text in general, what was ok, what could I do to improve myself etc. And also to my question "What makes an RPG good" what do you think? I would be happy to know.


