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hi i'm using falcao's mouse script (VX ACE) and the cursor is hiding on the right and bottom of the screen but not top and left.

that is something very annoying. But I think one way to make the player not hide the cursor easily is by decreasing the mouse sensitivity.

Is there any script for this? Would it be very complicated? I am willing to pay for it.

Thank you.
 

mlogan

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I've moved this thread to Script Requests. Thank you.

 
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someone? please help me with that request.
 

Roninator2

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falcao's mouse script
I've never seen this script. Where is it?
Or are you referring to Falco System Buttons?
In my test of that demo the mouse moves off the screen on all sides.
 
Last edited:

Roninator2

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Yes and as I said the mouse moves off all sides.
You said it didn't move off the top or left.
So you want it to stay within the game window always?

Done.
Change line 644 from -> return -20, -20
to this
Ruby:
        if @old_px >= Graphics.width - 20
          @old_px -= 20
        end
        if @old_py >= Graphics.height - 20
          @old_py -= 20
        end
        return @old_px, @old_py
 
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Yes and as I said the mouse moves off all sides.
You said it didn't move off the top or left.
So you want it to stay within the game window always?

Done.
Change line 644 from -> return -20, -20
to this
Ruby:
        if @old_px >= Graphics.width - 20
          @old_px -= 20
        end
        if @old_py >= Graphics.height - 20
          @old_py -= 20
        end
        return @old_px, @old_py

I already did and it doesn't work.

the cursor gets stuck at some points on the screen and then recovers its movement after 1 or 2 seconds and so on.
 

Roninator2

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the cursor gets stuck at some points on the screen and then recovers its movement after 1 or 2 seconds and so on.
then that's an issue with your project. it doesn't happen in the demo
 
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then that's an issue with your project. it doesn't happen in the demo

I am using this script that allows you to place full screen (F5) or large screen (F6) (1280x720), do you think that influences something?

 

Roninator2

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The only thing I see is that maybe you don't realize the mouse position in reality to the computer screen
In this image I've tried to show that even though the mouse icon is on the right, when you move the mouse up, it is actually still in the position it would be for the default resolution.
(although I'm not sure if this script starts with a default of 640 width or not)
So when you move to the right, the mouse is outside the control of the window frame. Same for the bottom. Because all mouse scripts will only control from within the programs natural resolution.
full screen mouse.png

I think there is a script (can't remember) that can make the program full screen. It does this by changing the windows screen resolution. That would be the only way to stay within the screen. Set your windows desktop to the game resolution settings. Again not sure what this fullscreen script uses for default.
 

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