Mouse System Ex

Kinni

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I have a question that doesn't seem to have come up in the thread: Is there a way to use this plugin in battle? Like, mousing over an enemy sprite to pop up a window showing information about that enemy. From what I've seen, this plugin only interacts with events, and I'm not sure if there is a way to treat pieces of the battle UI as events.
 

Solar_Flare

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An event is a character. There are no characters in battle (the enemies and sideview actors are battlers, not characters). Therefore, I assume there is no way to use this plugin in battle.
 

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I'm making MAGIC!
aww I am sad but happy for brackeys to decide to pursue something new but seing brackeys ending is so sad ;w;
Now RPG Maker has brought him here. He will never be rid of his need for it. He hates and loves the RPG Maker, just as he hates and loves himself. Featherbrain's life is a sad story. Yes, Featherbrain, he was called. Before the RPG Maker found him. Before it drove him mad.
Really struggling with XP animations but my game deserves my best.
I think the characters are really too short. Should at least add a little more
Just the legs should be longer.

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