Mouse System Ex

Discussion in 'JS Plugin Releases (RMMV)' started by Galenmereth, Oct 24, 2015.

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  1. posfan12

    posfan12 Veteran Veteran

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    Quick question: Can mouse be used with isometric mode to move the characters around and click on crates and such? I haven't used MV yet at all.
     
  2. Almightypebble

    Almightypebble Veteran Veteran

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    So I have a question. I'm using a custom title screen and it seems to be the only thing that doesn't get highlighted when I hover over with the mouse. Is it possible to integrate that into the custom title screen? I'm using MOG Custom Title Screen.

    Thank you!
     
  3. ZcheK

    ZcheK ZcheK Veteran

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    On RMV 1.5.0 this plugin seems to sporadically stop the game from loading.
     
  4. kmph

    kmph Villager Member

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    Very nice, however, is there any chance to support generic, system dependent cursors? I mean, like as in cursor: pointer; or cursor: help; and not only cursor: url(../path_to_file/someFile.png) ??
     
  5. rick1985

    rick1985 Warper Member

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    Hello I have a Problem.

    I am packing the script file into the folder.
    activate it in rpg maker.
    set to true---

    make a default.png cursor in the folder cursor

    and when I start the game I see the cursor.. and
    the screen flashes "Now LOADING"

    but the cursor has my img!

    but the game will not start :-( Anybody can help?
     
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  6. rick1985

    rick1985 Warper Member

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    Right :-(
     
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  7. Shine Bright Shadow

    Shine Bright Shadow Veteran Veteran

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    is there any way to set the size of the area of a event in which clicking will do something?
    and is it possible to make the events image changed when you mouse over it?
     
  8. KermexRPG

    KermexRPG Mapper Member

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    Same problem here. Please update this plugin.
     
  9. Drakofirex

    Drakofirex Warper Member

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    I have the same problem :S, Anybody can help please? thanks!
     
  10. Jonforum

    Jonforum Veteran Veteran

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    this plugin work fine.
    just check your plugin list to find who make crash.
    this plugin also replace
    Game_Event and Spriteset_Map.
    check thats
     
  11. white90

    white90 Villager Member

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    Hello, there is still a problem with this plugin : if i put one custom icon .png in img/cursors, when i start the game it stuck on a screen with "now loading...". I try to put a icon lower than 3kb, the cursor is loaded but the game still on "now loading..". If i delete the .png from folder it work again. Great work anyway, i realy need this. Thanks!
     
  12. Drakofirex

    Drakofirex Warper Member

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    Help please :(
     
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  13. satoshi1101

    satoshi1101 A man who eats eggs and watermelon together Member

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    I also suffer from the same problem. When starting the game rarely does not proceed from Now Loading ....
    Help me
     
  14. neition

    neition Warper Member

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    Now Loading Error from Icon Loading Problem.
    Delete 234~366 line it cleared but don't use custom mouse cursor
     
  15. ZcheK

    ZcheK ZcheK Veteran

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  16. Paladin-Cleric of Awesome

    Paladin-Cleric of Awesome Writer Veteran

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    Um, this is probabaly a really stupid question.... but how to I add this to the plugins? I only have the raw file, and I have no idea how to make it into a plugin from there...

    Nevermind!
    figured it out, mostly by copying the plugin when it showed u when I searched on my computer.... I think it was from one of the games I downloaded!
     
    Last edited: Nov 28, 2017
  17. Arise

    Arise Veteran Veteran

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    There seems to be an issue in MV 1.5 with this plugin, in many times it fails to load and the game gets stuck to an endless "Now Loading...".
    Sometime it works, sometime is not.
    The issue I think it lies in $._precacheCustomCursors function, more exactly on this line...
    Code:
    fs.writeFile(path + this._indexFilename, JSON.stringify(files), 'utf8', this._loadAndSetupCustomCursorCSS.bind(this));
    The entire function is scanning the img\cursors folder, gets all images and recreates the _index.json file with an array list containing all files it finds. The problem I think it is doing this in asynchronous mode, and right after it tries to load the file to read the new images.
    Can't say why it fails in doing that... but to cut things short the solution (for me at least) seems to replace the above mentioned code with the synchronous version of the writeFile, like:

    Code:
                fs.writeFileSync(path + this._indexFilename, JSON.stringify(files), 'utf8');
                this._loadAndSetupCustomCursorCSS();
    
    What is funny... seems the game will run fine with the original function if deployed, because it no longer recreates the _index.json file. :)
     
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  18. Dungeonmind

    Dungeonmind Lvl 4000 Humanoid Veteran

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    @Arise I tried doing exactly what you said and it worked once and never worked again! I would really like for this to work for me again. Thanks for trying though. :)
     
  19. Den_C

    Den_C Villager Member

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    The plugin doesn't work after the update.
    Workaround: in the plugin settings, delete the Custom Cursor Folder (the line should be empty).
    After this, remove all your custom cursors to the game directory (where Game.rpgproject file is).
     
  20. nitriso

    nitriso Veteran Veteran

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    Thank you! I have been trying to figure out what to do with this since the update.
     

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