Mouse Systemby Jet Introduction Yes that's right, another iteration of my mouse. This time around I coded my own pathfinding (which does not freeze up like the previous one) and i completely recoded almost everything. It's highly optimized and works much better than any previous version. It has removed the scrolling with mouse wheel, but added a developers block. This is adding a fully functioning mouse into your game. This can allow the character to move and interact with just a click and navigate menus with ease. Features - Quick, flexible pathfinding, via A* - Many configuration options - Even more compatible with custom systems with a recoded base - Just a click to do mostly anything - And more... Screenshots Spoiler Pretend the mouse is hovering over an event and TEXT APPEARS, WHOAPretend to see me click and the player MOVES TO WHERE I CLICKED, WOW Pretend the mouse is over some items in the inventory screen and the item right under it IS THE ACTIVE ONE, AMAZING Script http://pastebin.com/raw.php?i=RDtzRMCN Credit Jet Note I have a license, it's in my signature.