- Joined
- Aug 8, 2013
- Messages
- 358
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- First Language
- English
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- RMVXA
I know I'm asking a lot of questions but I'm trying to build a unique puzzle in my game. This is the one that is requiring hotkeys, custom screen effects, alternating characters, a custom tileset script, and yes now I need to know if there is a way to make an event that allows you to walk on top of an impassable tile.
Basically the puzzle is that you are a character that walks into a swamp. You have to get across poisonous waters with the help of a mermaid that lives in there. You will alternate between the main character and the mermaid to get the puzzle done. And the puzzle, of course, would be moving objects to create a pathway. There will be unmovable logs, and large movable lilypads. While the water is impassible for the main character, I want those lilypads to be walked on.
Is there a way to do this or do I have to rethink the puzzle?
Basically the puzzle is that you are a character that walks into a swamp. You have to get across poisonous waters with the help of a mermaid that lives in there. You will alternate between the main character and the mermaid to get the puzzle done. And the puzzle, of course, would be moving objects to create a pathway. There will be unmovable logs, and large movable lilypads. While the water is impassible for the main character, I want those lilypads to be walked on.
Is there a way to do this or do I have to rethink the puzzle?

