Thanks for replying but I have tried that already. This "bug" only happens if I add a movement route (Turn right, left ...) and change its img.You need to enable direction fix especially since you had it on stepping animation before it died.

I managed to do it right, when I change its image I did a "turn down" move (damaged bat), now it's all good.It's an eventing user inflicted bug than a program bug. I would check it out but I'm extremely busy right now. I'll split this up for you.