Galenmereth

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TDDP_MovePictureEx 1.0.0
Galenmereth

Introduction
This plugin allows you to use variables and relative values with all the properties of Move Picture events (not only X and Y) via an intuitive and simple Plugin Command structure. Very useful for mini-games and picture-based menu systems.

Features
  • Very useful for event based menus and minigames using pictures. In addition to x and y, you can also use variables for duration, width, height, blend mode and even picture ID.
  • Easy Plugin Command structure where properties can be in any order, and omitted properties are given their current values as defaults.
  • Supports relative values "+" and "-", modifying the existing value by the amount given
  • Supports variables for values, even for the picture's ID. This enables complete dynamic handling of Move Picture events.
  • Integrates and works with TDDP_AnimationCurves. You can use its Plugin Command like you would with MV's built-in Move Picture event command, or use the property "curve:<CurveFunction>" to set them both in one!
  • Does not overwrite or change MV's internal Move Picture functionality; this is just another interface to it. Therefore compatibility should be as high as possible.

Screenshots
More and better visual examples of how this can be used coming soon, as I'm using this actively in my own game.

2GySvqX.gif

5y3CNAH.png

How to use
Use the following Plugin Command structure:

Code:
MovePicture <id> <property:value>

For example, to move a picture's X position without altering its other properties, simply write:

Code:
MovePicture 1 x:500 duration:45 wait

Variables
You can use variables as property values. For example:

Code:
MovePicture 1 x:v1 y:v2 duration:v3

This would use variable 1 for x, variable 2 for y, and variable 3 for duration.

Variables can be used for all properties, even the picture id:

Code:
MovePicture v1 opacity:v2 duration:60

Relative values
If you want to set a property relative to its current value, you can do that too. For example:

Code:
MovePicture 1 x:+100 y:-50 width:+25

Both "+" and "-" are supported.

You may have noticed "duration" was omitted here. It falls back to MV's default of 60 when omitted.

See the Help section of the plugin for more information.

Changelog

Code:
Date       | Version | Description
- - - - - -|- - - - -|- - - - - - - - - - - - - - - - - - - - - - - - - - - - 
03/05/2019 | 1.0.1   | Fix issue with unscoped origin var causing crashes with
           |         | my other plugins.

Download
Grab the latest release here: TDDP_MovePictureEx.js

Credit
- Tor Damian Design / Galenmereth

License
Released under an MIT License (free for commercial use)
 
Last edited:

Galenmereth

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Important: Plugin has been updated to 1.0.1, fixing a bug that could cause crashes when used with some of my other plugins, due to an unscoped variable. Please redownload if you are able.
 

happip

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Absolutely brilliant!
 

Archeia

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I know I don't reply much but, Useful plugin can't wait for more :D
 

Riazey

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Heya there! This plugin is super useful and I totally recommend it to people, easy plugin commands and lots uses for it!

I do have a question though, would we be able to perform say y: v#+1 in some way?
 

Roezaka

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Great plugin! I use it to make a duration of more than 999
 

Rugman

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Don’t know if you’re still around but I just wanted to say thank you for this. Using your plugin, I was able to replicate the Pokemon storage box system using events, far better than any dedicated storage box plugin I’ve found.

It could have been done without it but using your plugin cut my event down from 36,000 lines of commands to a mere 100. I also love how flexible you made the plugin command structure. I haven’t seen any other plugins written like that.
 

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