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I have a button on the left side of the screen that can be clicked to run a common event (I'm using YEP_PictureCommonEvents for that). What I want to happen is that, when clicked, the button turns gray and quickly slides off screen, and then gradually slides back into place, and THEN changes back to its original color. (This is for a non-battle cooldown system I'm working on.) Here's what I have now for the common event:
It does everything I want, but the problem is the player freezes while the "Move Picture" is processing because the "Wait for Completion" box is ticked. Of course, if I untick it, the image regains color instantly instead of after the button has slid back into place.
I tried using "Set Movement Route" to wait and apply it to This Event instead of the player, like:
but that didn't work either. I also tried several other things that would require a lot of explanation (and would have been convoluted even if they'd worked, which they didn't). So let me just ask: How do I do this?
Thanks!
It does everything I want, but the problem is the player freezes while the "Move Picture" is processing because the "Wait for Completion" box is ticked. Of course, if I untick it, the image regains color instantly instead of after the button has slid back into place.
I tried using "Set Movement Route" to wait and apply it to This Event instead of the player, like:
but that didn't work either. I also tried several other things that would require a lot of explanation (and would have been convoluted even if they'd worked, which they didn't). So let me just ask: How do I do this?
Thanks!
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