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- Sep 30, 2014
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- 3
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I have a bit of a problem. You see, I was trying to make a cut scene that goes as follows:
Scroll Map
Text
Text
Text
Move Route
Text
Text
Switch
But for some reason, the move route, when not set to wait, plays after all the text has been shown, but when set to it, the game's frozen. I really don't know how to fix so does anyone know?
Edit: The event was also set to player touch. The player can't seem to walk over the tile with the event but can move around it. How does that work and how do I make it possible to walk over said tile?
Scroll Map
Text
Text
Text
Move Route
Text
Text
Switch
But for some reason, the move route, when not set to wait, plays after all the text has been shown, but when set to it, the game's frozen. I really don't know how to fix so does anyone know?
Edit: The event was also set to player touch. The player can't seem to walk over the tile with the event but can move around it. How does that work and how do I make it possible to walk over said tile?
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