silvestro673

Veteran
Veteran
Joined
Apr 6, 2014
Messages
53
Reaction score
3
First Language
english
Primarily Uses
I thought this issue would be more common but the search proved not to be.


Is there a way to set movement route for player/event to x,y coordinates?


With random movement events causing the event to end up who knows where. Having to move to a specified spot or towards anything other than a player has a big issue, no static starting point. This of course throws off the destination.
 

Latest Threads

Latest Posts

Latest Profile Posts

since all my maps are hand drawn... I admit, I super envy those who can make the tileset's work. I'm garbage at mapping, but slightly less bad at just drawing my own areas. plus it's easier to draw my own sprites than edit others to look like my characters.
Guys, I made a trailer! And, I also launched the Steam page! If you would like to support the game, please Wishlist it :ahappy: ->
working on some tilesets _ノ乙(、ン、)_

CIBl8xT.png


Oq8WKHX.png
aww man, color hex code #C4C4C4 doesn't work for the tint value in this scene I need something darker, which stinks just because I liked that one it was my favorite plastic explosive three times...#696969 (nice) should work better (WHY IS MY BRAIN LIKE THIS)
Tell it to me straight, doc. If I've been trying to piece together a "shorter" game to learn stuff outside of game jams... am I just running away from my WIP? :v

Forum statistics

Threads
117,284
Messages
1,106,127
Members
153,467
Latest member
Kip_
Top