Movement Frames by Speed and Frequency? [Answer Found]

RealmsofChaos

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Hey there everyone.

I am in the middle of trying to keep my NPCs on a "schedule" that coincides with a day-night system.

I was wondering if anyone has compiled how many frames movement takes based on speed (and how many frames are in the gap between based on frequency). While I recognize that players will always find ways to throw my schedules out of whack... and fear that lag may be a factor even with Yanfly's FPS synch... I don't want things to go too far out of schedule (or at least, not too quickly) if the player simply stays in town for long enough.

My google fu has failed me here, though it seems like someone should have charted this ages ago and I'm not 100% sure if I'm even using the correct language. Any assistance would be welcome.
 
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RealmsofChaos

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Wanted to follow up as I did a bunch of testing on my own to get the values, in case anyone else is interested.

Speed Settings: Moving between speed settings, the difference between the settings seems to be = # of frames in next fastest setting x 2 +1.

X4 Fast: 3 frames
X2 Fast: 7 frames
Average: 15 Frames
X2 Slow: 31 Frames
X4 Slow: 63 Frames
X8 Slow 127 Frames

Frequency Settings: Seems to be done in increments of 30 frames.
Lowest Freq: 120 Frames
Lower Freq: 90 Frames
Normal Freq: 60 Frames
Higher Freq: 30 Frames
Highest Freq: 0 Frames

As I couldn't find this info anywhere with a google search, I wanted to make sure it was out there. Apologies if all of this is considered common knowledge.
 
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