Movement Route Bug... Can you help me?

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ozaya

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Hey guys! I have a pretty game breaking bug.
I've set a Scroll Map for a Cutscene. With it, a Horse Carriage and the Player below it as Transparent to make the Camera move!
All of them are running in a Parallel Process Event with the "Set Movement Route > Move left > Repeat" Option!



Thats how it looks like.
Then I've created an Autorun Process with Dialogs in it! And other functions like:



Transparency off and a Switch On to end the Parallel Process!
After that, it transfers the Player another Map where another Autorun Process starts.
And after it starts, you can see the Player moving to the left (As if the Parallel Process is still on!)
It stops when the Dialog pops up, but continues when it closes...
I have another Movement Route setted in this Autorun to let the Player move up to the Castle, but the player doesnt, it continues trying to go left........

How do I fix that? Is that a Bug?
These are all Plugins I've installed!



Thank you in advance!
 

bgillisp

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The problem is you have your cutscene set up in a very confusing way. Never use multiple events for a cutscene. Instead have one controlling event on autorun which sets all move routes for all events in the scene on the map. That will make it much easier to debug.

Also, as for the move route, set move route repeat repeats that move route until you tell it to stop, even if the controlling event is inactive. When do you ever tell the player to stop moving? I see no command for that anywhere.
 

ozaya

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With stop I mean, to stop the Set Move Route reapeat... Not the Player to stop moving. I've putted the Move Route commands into the Autorun Event, still not working. How do I stop the Command?
 

bgillisp

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It takes another move route command to stop a move route set to repeat. So use an empty move route command for the player when you wish them to stop, that will stop them from moving.
 

BLACK

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Hey guys! I have a pretty game breaking bug.
I've set a Scroll Map for a Cutscene. With it, a Horse Carriage and the Player below it as Transparent to make the Camera move!
All of them are running in a Parallel Process Event with the "Set Movement Route > Move left > Repeat" Option!



Thats how it looks like.
Then I've created an Autorun Process with Dialogs in it! And other functions like:



Transparency off and a Switch On to end the Parallel Process!
After that, it transfers the Player another Map where another Autorun Process starts.
And after it starts, you can see the Player moving to the left (As if the Parallel Process is still on!)
It stops when the Dialog pops up, but continues when it closes...
I have another Movement Route setted in this Autorun to let the Player move up to the Castle, but the player doesnt, it continues trying to go left........

How do I fix that? Is that a Bug?
These are all Plugins I've installed!



Thank you in advance!
Where'd you get the custom black UI? I want it!
 

ozaya

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It takes another move route command to stop a move route set to repeat. So use an empty move route command for the player when you wish them to stop, that will stop them from moving.
Thanks! That worked out!

Where'd you get the custom black UI? I want it!
Its not a custom UI, you can set it in your Options!
Under > Tools > Options > UI Theme
 

bgillisp

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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