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Hi,


I am currently using Hime_ChangeBattleback to change battle backgrounds mid-battle, but I was wondering if it was possible somehow to change the battle background to a movie.  For example:


Skill X -> Starts a common event that turns background into movie, then attack animation plays at the same time, then movie stops.


Is there any such script like this, and if not is this something the current RMMV framework may be able to support?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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