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- Feb 8, 2014
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- RMVXA
Hmm, the script seems like it only accounts for turning the map once, and then back again. I can turn it clockwise, or counterclockwise, 90 degrees at a time, as much as I like. If I'm wrong correct me on this please, but I think a variable would be better in this case, such as a value of the variable corresponding to the amount turned? I use that system for the graphical side of things, set to the following:
"[Event to change Variable number 26 to a value of 4]
The variable keeps track of which way the map has been rotated.
Think of quadrants in Geometry.
1: 270 clockwise from standard
2: 180 clockwise from standard
3: 90 clockwise from standard
4: Standard Direction"
"[Event to change Variable number 26 to a value of 4]
The variable keeps track of which way the map has been rotated.
Think of quadrants in Geometry.
1: 270 clockwise from standard
2: 180 clockwise from standard
3: 90 clockwise from standard
4: Standard Direction"





