Moving and clicking using MouseSystemEX

Mannis

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Has anyone used the MouseSystemEX plugin? Here is a link to it below. I'm using it just fine, but there is a slight tweak I don't know how to do. What I want to happen is my character to move to the clicked item BEFORE dialouge appears. As of the moment, my character will not move to the location at all because the clicking brings up the dialogue instead. Does anyone know how I can tweak this?

Thank you!

http://mvplugins.tordamian.com/plugins/mouse-system-ex/#click_activate
 

SeaPhoenix

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The way I've done it is to activate the event's dialogue only if the player is standing close enough to it, otherwise a text box appears saying that the player has to walk there. For example, I've attached the screenshot below to show how I deal with examining a painting on the wall. With this method, the player has to walk to the event on his/her own then click on the event.

ExaminePainting.png

If you want the player to walk there automatically when the event is clicked, you may be able to use a "Set Movement Route" command on the player and Galv's Move Route Extras (https://galvs-scripts.com/category/rmmv-plugins/mv-event-utility/#post-1384) to loop movement toward a particular x, y location, and break out of that loop once the player has arrived at that location. I personally would rather not use this if there is any possibility of the player getting stuck somewhere (e.g., between a couple NPCs walking around).
 

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