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- Jul 25, 2013
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I do hope this is the correct place to ask. I've started seeing these really interesting moving character portraits being used for visual novel games, I've also seen them used in "Dragons Crown". I am quiet fond of them and have been trying to develop my own using individual frames. The one I have an example of is for idle breathing its still a little rough, but I would also have one for blinking and talking. It is a loop of 9 frames.
My question is- has anyone been working on developing anything like this? Are there scripts already made or a method of events that would perhaps work for this idea? I've looked through master scripts, but I'm still unsure. I realize its quiet different from other animated busts. However, before thinking of making a script request I wanted some thoughts and opinions on the best way to takle this for RPG Maker VX Ace.
(Note): I've tried using the animation feature normally used for skill animations, but using it makes me loose the quality of the image using that method since I have to shrink the image and them expand it again.
My question is- has anyone been working on developing anything like this? Are there scripts already made or a method of events that would perhaps work for this idea? I've looked through master scripts, but I'm still unsure. I realize its quiet different from other animated busts. However, before thinking of making a script request I wanted some thoughts and opinions on the best way to takle this for RPG Maker VX Ace.
(Note): I've tried using the animation feature normally used for skill animations, but using it makes me loose the quality of the image using that method since I have to shrink the image and them expand it again.
