Hello! I have a moving event (a girl who, after speaking to you, walks to the back of the room and looks at a shelf of books), but depending on the speed of the player, it is possible to end the custom route before she's gotten there! This is because as soon as you talk to somebody else and a certain switch turns on, she has something different to say, and therefore stays fixed.
So, if you get that switch on before she is ready, she could just stop randomly before getting to the bookshelf.
Is there a way to eliminate this?
(Wasn't totally sure if this makes sense, so let me know if you need clarification.)