- Joined
- Nov 28, 2013
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I have an event that is activated by another event touching it. However, despite the priority being set to "Below Characters", neither the player character, nor another moving event can walk onto the event and activate it. I know it isn't activating, because it is supposed to make the moving event become transparent when activated.
Er, scratch that. It seems that only one side of the event, the west-facing side, blocks events/the player. This is odd. Also, the tiles underneath are indeed passable normally.
Not exactly sure how to fix this one, so ideas would be appreciated.
Er, scratch that. It seems that only one side of the event, the west-facing side, blocks events/the player. This is odd. Also, the tiles underneath are indeed passable normally.
Not exactly sure how to fix this one, so ideas would be appreciated.
