Moving items and keeping their place?

Koi

Veteran
Veteran
Joined
Aug 8, 2013
Messages
358
Reaction score
14
First Language
English
Primarily Uses
RMVXA
So basically I've got a bunch of rocks. You move the small ones around to get out, but there's a lot of possibilities for where you can move the rocks. I want the player to be able to move them, and then when they return to the room the rocks will be where they left them.

 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
For a puzzle like this, the ability to leave the room and have everything reset to its original position when you come back is a way to prevent the player getting stuck.

What will happen if they push a rock into the wrong place and block their path? If they can't get around to the other side to push it out again, and they can't go back to the previous map and re-enter the room to have everything reset, how will they continue the game?

In your screenshot, it looks like the only rock that can be moved initially is the one two tiles below the character. So let's say you push it down, then you walk around to the right of it and push it left into the corridor. What happens then? The location has been saved, so you can't reload them in their original positions. You can't get around behind it to push it back out of the corridor. Stuck.
 

Koi

Veteran
Veteran
Joined
Aug 8, 2013
Messages
358
Reaction score
14
First Language
English
Primarily Uses
RMVXA
As always, Shaz comes to the rescue! This is exactly what I need, thank you guys!

Also Shaz, that screenshot was taken after having completed the puzzle XD The buttom of the cave walls are actually tiles to walk on. And I've been testing out the puzzle constantly to see if it's possible to block the player in. Any time that happens I rearrange it, and I do see a few things to still fix, but I'm not worried about that :3
 

Roninator2

Gamer
Veteran
Joined
May 22, 2016
Messages
2,660
Reaction score
563
First Language
English
Primarily Uses
RMVXA
You would have then make a event that the player can hit to reset the rocks back to their original location. set event location command.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,049
Members
137,569
Latest member
Shtelsky
Top