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- May 29, 2016
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I know somebody could do this in a snap, but I am bad at events and scripts and whatnot. I'd like to make a mechanic(?) where if an actor uses a certain percent of their MP, It will stop regenerating. (Each actor regens 1 MP each turn by default.) Again, I'm pretty sure I could do this with just a common event, no? Thanks in advance.
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