- Joined
- Apr 20, 2016
- Messages
- 30
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- First Language
- English
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- RMMV
Hey there,
To get straight to the point, I have a skill that I want to be available only IF the player has their MP gauge full. To clarify, I don't want the skill to cost all their MP. I just need a plugin that checks for their mp to equal their mmp, and then to let that skill be available to them. In my mind this seems easy to do, but I am absolutely not a programmer, so what do I know.
Any help at all would be greatly appreciated!
-Atman
((Also, to clarify, in case it makes a difference, it's only one specific skill I want in my game to do this, which is only available to one character.))
To get straight to the point, I have a skill that I want to be available only IF the player has their MP gauge full. To clarify, I don't want the skill to cost all their MP. I just need a plugin that checks for their mp to equal their mmp, and then to let that skill be available to them. In my mind this seems easy to do, but I am absolutely not a programmer, so what do I know.
Any help at all would be greatly appreciated!
-Atman
((Also, to clarify, in case it makes a difference, it's only one specific skill I want in my game to do this, which is only available to one character.))
