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Note: I'm just a porter, not the original scripts writer(Mr. Liu or 过眼云烟 [Guo Yan Yun Yan]).

Since Mr. Liu can't read the English texts but want to share those plugins for us, I asked for his authorize then post it at here. 

MrLiu_EnemyPosition
by 过眼云烟​
Auto Set Enemy Position in the Side-view Battle Scene​

Well, I prefer to call it as "Better Sorted Enemies", this plugin will re-arrange the enemies' troop so that returns a better look in visually. 

Feature(s): 
Perspective supported​
 ​
Preview: 
Before​
20151118194745.jpg
 ​
After​
20151118194831.jpg
Download: 

https://drive.google.com/folderview?id=0B81cAcu1ewzCbGdHWmlCNHVOUVk&usp=sharing

As you can see, their is another plugin which called "MrLiu_Shadow.js", but I found a bug just very before publish this post, so I decide to ask for a hotfix. After that I'll post MrLiu_Shadow A.S.A.P.

Compatibility:

Checked by myself with tons of plugin running in my little game. 

20151118195345.jpg

 ​
MrLiu_Shadow
by 过眼云烟​
Draw shadows for actors and events in non-battle scene​

Feature(s): 
Shadows work!​
 ​
Preview: 
20151118201027.jpg
 ​
Usage:
* The troop will always display the shadows by default, * events name which included "Sh" (CASE SENSITIVE) will display the shadows. * * For example: * Alex the Dragon Slayer Sh * Sh Alex the Dragon Slayer * Alex Sh the Dragon Slayer * Above-mentioned all of them will be able to draw a shadow to this event. Download: 

https://drive.google.com/folderview?id=0B81cAcu1ewzCbGdHWmlCNHVOUVk&usp=sharing

Terms of Use: 

Free for commercial and non-commercial use.

Credits: 

过眼云烟, Ryusa

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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