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- Jun 8, 2015
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- 226
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I asked this before, about items, and I had a work around if long and annoying but I'd like to see if I can get some advise about this. If this needs to be moved to script request, I'm sorry just asking for ideas or pointed in the right section.
What I'm trying to do is rig up a small 'quip' common event after moving a certain number of rooms. But right now the order of joining is randomized so I'm not sure who'd be in the party. And then check to see if that Flag has already fired and not do it again. This however makes for a huge nested list of
If Anna in party Then
If RecruitCount(total partymembers) is = > 2 then
If AnnaFlag on then
else
end
else
end
else
end
Is there a script command that would allow me to check off multiple things at once and proceed accordingly?
What I'm trying to do is rig up a small 'quip' common event after moving a certain number of rooms. But right now the order of joining is randomized so I'm not sure who'd be in the party. And then check to see if that Flag has already fired and not do it again. This however makes for a huge nested list of
If Anna in party Then
If RecruitCount(total partymembers) is = > 2 then
If AnnaFlag on then
else
end
else
end
else
end
Is there a script command that would allow me to check off multiple things at once and proceed accordingly?