Hi! It's been a while since I posted here...
I'm working on recreating a Zelda map so that I can teach myself some mechanics and - mostly - for fun. However I ran into a snag that I can't figure out how to fix. I'm recreating the Link's Awakening map and - unless I'm seeing this wrong - in the upper right hand corner of the world map, there's an area where the water forces the player (Link) in certain directions. While the scripting for this is relatively easy, I have yet to figure out a way to do the tiles themselves.
Basically, I need a mixture of the Dark Water tile (outside tile-set, A tab, 2nd from left, top row) and the water-falling (same tab, top row, 3rd from right)
Thanks in advance!