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Hello! I have a problem with skills and death messages... :kaocry:

So, in my game, when an enemy dies, they say something. However, if you were to use a multi-hit attack on a group of enemies, and one of them were to die in the middle of the multi-hit attack, there's a weird chance the attack will get cut off and the message plays instead. It does it sometimes; it doesn't do it other times.

I already tested in a vanilla demo and the same happened.

How can I... avoid this, heh. :kaoswt2: Thank you~!

EDIT: I... solved it on my own... You don't even want to know what the solution was. ;u;

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