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Just discovered that if I use fogs but without assigning them movement with Version 2, the "stationary" fogs are effectively "anchored" into the map instead of the screen creating a looping series of the fog image across the map, making the usage of stationary fogs pretty much impossible.
Interestingly this isn't the case for the original version, so I'd imagine the logic behind 'fog no longer sticks to player' has also prevented non-moving fogs from following the player (and the screen), while this can obviously be circumvented by simply using pictures instead of fogs, is there any chance that can be fixed?
Interestingly this isn't the case for the original version, so I'd imagine the logic behind 'fog no longer sticks to player' has also prevented non-moving fogs from following the player (and the screen), while this can obviously be circumvented by simply using pictures instead of fogs, is there any chance that can be fixed?