Multi Part Skills. How to implement ?

Discussion in 'RPG Maker MV' started by DennisV, Oct 8, 2017.

  1. DennisV

    DennisV Warper Member

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    I am looking for a way to implement skills that do multiple different damage types and amounts at the same time via elements.

    e.g deal 200 damage (hp damage - psionic element) PLUS drain 100 hp (hp drain - necrotic element)

    However I am completely lost. I can't create this effect using the editor or common events. This effects is like two or more different skills with the same target, where each skill has one part of the damage formula. And when you activate the first skill the other skills would activate in turn, automatically.

    Is there a way to do that via a script call or some other way ?

    (RPG Maker MV)
     
    #1
  2. dahlys

    dahlys Meatbun Veteran

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  3. DennisV

    DennisV Warper Member

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    That one is very close. Im trying this but I am looking for something that will allow me to have two (or more) different damage formulas at once. Like in the example I gave above in the op.
     
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  4. dahlys

    dahlys Meatbun Veteran

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    DennisV likes this.
  5. Kes

    Kes Global Moderators Global Mod

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    Implementation questions
    belong in the Support forum for the engine you are using.

    I've moved this thread to RPGMaker MV. Please be sure to post your threads in the correct forum next time. Thank you.

     
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