Multi-touch and improved DIR PAD

thalesgal

Veteran
Veteran
Joined
Dec 23, 2016
Messages
195
Reaction score
45
First Language
Portuguese
Primarily Uses
RMMV
Hello guys!
I was wondering if there is a DPAD that looks like most mobile games.
I mean, in most games these days, directional pads looks like this:
dirpad.jpg


I searched the forums and only found directional arrows.


And, I would like to know if there is any way to enable more screen touches at a time in rpg maker mv.
Because the way it is, I only could play with just one button at a time. This means that it is not possible to walk and attack at the same time :LZSsad:


Thank you in advance.
 

Aloe Guvner

Walrus
Veteran
Joined
Sep 28, 2017
Messages
1,628
Reaction score
1,115
First Language
English
Primarily Uses
RMMV
I was wondering if there is a DPAD that looks like most mobile games.
I mean, in most games these days, directional pads looks like this:
Are you requesting an image or a plugin? I'd suggest you post in Resource Requests for the former and Plugin Requests for the latter.
 

thalesgal

Veteran
Veteran
Joined
Dec 23, 2016
Messages
195
Reaction score
45
First Language
Portuguese
Primarily Uses
RMMV
@Aloe Guvner hello! Sorry, I couldn´t express myself correctly. I was not requesting the plugin or image, I was just wondering if anyone had known of such thing or similar.
Resuming, I would like to know if something like this already exists. Both dirpad and multi-touch. I took a look at google and others researchers but I couldn't find anything.

@Burgerland thanks bro, but that DIR PAD have arrows. I would like a DIR PAD similar to 360 Analog Thumb Stick, as in the picture above.
The reason for this is that this one I´m talking about the player dont need to take his finger off the screen, and press another direction for every move. Just slip between the directions.
 
Last edited:

Aloe Guvner

Walrus
Veteran
Joined
Sep 28, 2017
Messages
1,628
Reaction score
1,115
First Language
English
Primarily Uses
RMMV
My question is still the same, are you looking for an image? A plugin? Or both?
 

thalesgal

Veteran
Veteran
Joined
Dec 23, 2016
Messages
195
Reaction score
45
First Language
Portuguese
Primarily Uses
RMMV
@Aloe Guvner I understand, in this case I'm looking for a plugin that allow the game recognize the presence of more than one or more than two points of contact with the surface. Thats it! :LZScheeze:
 

Eliaquim

Hakuen Studio
Veteran
Joined
May 22, 2018
Messages
1,695
Reaction score
1,113
First Language
Portuguese - Br
Primarily Uses
RMMZ
@Aloe Guvner hello! Sorry, I couldn´t express myself correctly. I was not requesting the plugin or image, I was just wondering if anyone had known of such thing or similar.
Resuming, I would like to know if something like this already exists. Both dirpad and multi-touch. I took a look at google and others researchers but I couldn't find anything.

@Burgerland thanks bro, but that DIR PAD have arrows. I would like a DIR PAD similar to 360 Analog Thumb Stick, as in the picture above.
The reason for this is that this one I´m talking about the player dont need to take his finger off the screen, and press another direction for every move. Just slip between the directions.
I think you can do that with two plugins:
https://forums.rpgmakerweb.com/index.php?threads/mobile-game-user-interface.94196/
Or
https://forums.rpgmakerweb.com/index.php?threads/mbs-mobile-dirpad-action-button.48887/

In this two plugins you can use one image to work the movement of the player.
So, you put any image that you want to function like a dpad.
After that you set this image opacity to 1.
Now you use this plugin:
http://yanfly.moe/2016/04/01/yep-88-picture-common-events/

Then you put your desired image of 360 analogstick and connect it to a common event.
In this common event, when you put up the image of analog go up. And etc.
The thing is, that the two first plugins that will do the movement. The yanfly one will work just for the visual effect.
I think the part that give most job is to define the movement of the picture.
 

thalesgal

Veteran
Veteran
Joined
Dec 23, 2016
Messages
195
Reaction score
45
First Language
Portuguese
Primarily Uses
RMMV
@Eliaquim thank you, I think those plugins will not allow multi-touch. But I can do a lot of things to improve the gameplay. Thank you for your help!
 

Eliaquim

Hakuen Studio
Veteran
Joined
May 22, 2018
Messages
1,695
Reaction score
1,113
First Language
Portuguese - Br
Primarily Uses
RMMZ
@Eliaquim thank you, I think those plugins will not allow multi-touch. But I can do a lot of things to improve the gameplay. Thank you for your help!
You are welcome!
Sadly I did not see any multi touch for Android yet :/
 

Isaac The Red

RedMage
Veteran
Joined
Jan 3, 2016
Messages
207
Reaction score
117
First Language
Gibberish
Primarily Uses
I think in this case you would have to code such an input into the app that's wrapping your game for android/ios. since in general web browsers themselves only expect one point of click at a time, and usually register 2 points of contact only as a pinch to zoom kind of feature... It's a bit of a hurdle, but that just might mean you shouldn't focus too much on a possible mobile release for your game at the moment. Don't let it stop you from progressing in making your game for PC.
 

thalesgal

Veteran
Veteran
Joined
Dec 23, 2016
Messages
195
Reaction score
45
First Language
Portuguese
Primarily Uses
RMMV
@Isaac The Red thanks for the clarifications! I'm still halfway through the game development. For now I will leave this subject aside and finish the game. I still have a few months of work haha
 

Isaac The Red

RedMage
Veteran
Joined
Jan 3, 2016
Messages
207
Reaction score
117
First Language
Gibberish
Primarily Uses
That's the ticket, afaik no one has made anything remotely like what your after specifically with rpgmakermv android releases in mind. There might be on screen controller code snippets you can find for android development. Though I don't really have any experience in that department.
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,712
First Language
English
Primarily Uses
RMVXA
[move]JS Plugin Requests[/move]
 

Burgerland

Veteran
Veteran
Joined
Sep 26, 2015
Messages
331
Reaction score
90
First Language
English
Primarily Uses
N/A
If you're wanting to move and attack with the same button press, than you can bind attack to walk or make attack happen every frame.

Bind attack to walk like this: conditional branch > when button pressed > character move + character attack. You do this for each direction, so, for example, if you want 4 direction movement than you make the conditional branch four times.

Make attack happen every frame like this: conditional branch > when actor in party > character attack.

If you're wanting 8-direction movement rather than 4-direction movement for touchscreen buttons, than you can use an 8-direction plugin. Then you just get a plugin that lets you use images as buttons, and you can piece a DirPad together using eight images - each image being a different movement direction.

This plugin might also be helpful for making your buttons: https://forums.rpgmakerweb.com/inde...ttons-customizable-map-scene-interface.56986/
 

thalesgal

Veteran
Veteran
Joined
Dec 23, 2016
Messages
195
Reaction score
45
First Language
Portuguese
Primarily Uses
RMMV
@Burgerland hello! Thank you for your help! Actually I wouldn't like to attack and walk by pressing the same button, this can get kinda weird and ruin the gameplay. For now I will wait for some improvement in the multi-touch part of the rpg maker mv.
 

TenTranVN

Veteran
Veteran
Joined
Apr 13, 2017
Messages
171
Reaction score
18
First Language
Vietnam
Primarily Uses
RMMV
@Burgerland hello! Thank you for your help! Actually I wouldn't like to attack and walk by pressing the same button, this can get kinda weird and ruin the gameplay. For now I will wait for some improvement in the multi-touch part of the rpg maker mv.
The real MV hasn't developed well on mobile, it still has a lot of lag compared to PC, this Engine doesn't seem to focus much on mobile :(
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

Forum statistics

Threads
105,868
Messages
1,017,081
Members
137,582
Latest member
Spartacraft
Top