Multiconditional Event

pinatacookies

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Help! I am making a quest in RPG Maker, and in order to save a LOT of time, I am trying to make it to where once you collect all quest items (mushrooms), then a specific switch is turned in order to complete the NPC quest. However, I cannot find any way to make a multiconditional switch... I'd like to make one without JS, even though I've already had to use it several times...

Thanks!
 

Andar

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whenever one of the conditions is fulfilled, count up a variable.

And then condition the event not to a switch, but to a minimum number for the variable.

If you don't know how to use variables, search for the "variables guide" - you can also find it linked in my starting point (see my signature)

EDIT: Or when it is the number of a single item type, simply use control variable to get the number of that item in inventory, no need to count up then.
 
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pinatacookies

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Thanks! Looks like there wasn't a workaround, unless I was willing to use JS.
 

Andar

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Thanks! Looks like there wasn't a workaround, unless I was willing to use JS.
????

What I told you above has nothing to do with javascript, it was the pure eventing way to do such a thing...
 

pinatacookies

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I know, I was hoping that there would be a quicker workaround without using JS.
 

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