- Joined
- Jan 12, 2017
- Messages
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Hi peeps,
I've worked on a way to make Rpgmaker MV work in multiplayer. This with built-in chat & seeing other players.
You are allowed to do with it whatever you want, but if it's a commercial project do mention my name "Fumetsujo" please.
Info:
Fumetsujo multiplayer/MMO Server
This require some basic understanding of coding. Mainly in javascript and Python.
I've made it as easy as possible, so if you pick up python, than this is a fantastic opportunity!
Possibilities:
* Chat
* See other players in (almost) real-time.
How does it work?
This python based (flask server), addition makes it possible to create a multiplayer or mmo rpg.
You start the webserver.py and surf with CHROME or FIREFOX to 127.0.0.1:8000/game.
It's possible from most extern devices (but then you must typ ip-adres-server:8000/game), although this version has a lot of lag on smartphones.
To the point: The Rpgmaker does ajax calls to the webserver and your name + data gets stored in a dictionary.
Through events the 'other' players are shown on your screen.
Note: Galv spawn map doesn't work with the server (I've tried), because the deletion of old events instances and deploying new ones simultaneously creates errors.
Note 2: I haven't found a way to link skins to the other players (how to change img for an event).
Note 3: I didn't use websockets, because python-based (free) online servers don't always know how to handle websockets. Get/Posts are 35% slower, yet work trustworthy.
-----
Requirements:
Python 2.7 + flask
Windows >= 7
Links:
Python 2.7; https://www.python.org/download/releases/2.7/
Flask; in cmd --> (python) pip install flask
Tutorial python (pip); http://stackoverflow.com/questions/4750806/how-do-i-install-pip-on-windows
--> Link to the server: http://fumetsujo.pythonanywhere.com/static/Fumetsujo_MultiplayerMMO.zip
I've worked on a way to make Rpgmaker MV work in multiplayer. This with built-in chat & seeing other players.
You are allowed to do with it whatever you want, but if it's a commercial project do mention my name "Fumetsujo" please.
Info:
Fumetsujo multiplayer/MMO Server
This require some basic understanding of coding. Mainly in javascript and Python.
I've made it as easy as possible, so if you pick up python, than this is a fantastic opportunity!
Possibilities:
* Chat
* See other players in (almost) real-time.
How does it work?
This python based (flask server), addition makes it possible to create a multiplayer or mmo rpg.
You start the webserver.py and surf with CHROME or FIREFOX to 127.0.0.1:8000/game.
It's possible from most extern devices (but then you must typ ip-adres-server:8000/game), although this version has a lot of lag on smartphones.
To the point: The Rpgmaker does ajax calls to the webserver and your name + data gets stored in a dictionary.
Through events the 'other' players are shown on your screen.
Note: Galv spawn map doesn't work with the server (I've tried), because the deletion of old events instances and deploying new ones simultaneously creates errors.
Note 2: I haven't found a way to link skins to the other players (how to change img for an event).
Note 3: I didn't use websockets, because python-based (free) online servers don't always know how to handle websockets. Get/Posts are 35% slower, yet work trustworthy.
-----
Requirements:
Python 2.7 + flask
Windows >= 7
Links:
Python 2.7; https://www.python.org/download/releases/2.7/
Flask; in cmd --> (python) pip install flask
Tutorial python (pip); http://stackoverflow.com/questions/4750806/how-do-i-install-pip-on-windows
--> Link to the server: http://fumetsujo.pythonanywhere.com/static/Fumetsujo_MultiplayerMMO.zip

