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- Jun 24, 2013
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I want to increase 2 different variables when enemy dies using Falcoa ABS script (https://falcaorgss.wordpress.com/category/pearl-abs-liquid/).
As the moment, if you place, for example, Enemy Die Variable = 40 and then Enemy Die Variable = 45, it only increases variable 40 and ignores any after that. I tried Enemy Die Variable = 40, 45 but that doesn't make any difference.
Is there any way to increase more than one variable in this way, or is that a limitation of the script?
Thanks in advance for any ideas.
As the moment, if you place, for example, Enemy Die Variable = 40 and then Enemy Die Variable = 45, it only increases variable 40 and ignores any after that. I tried Enemy Die Variable = 40, 45 but that doesn't make any difference.
Is there any way to increase more than one variable in this way, or is that a limitation of the script?
Thanks in advance for any ideas.

