Multiple events help and camera plug ins.

Status
Not open for further replies.

Intrapsychicguy

Villager
Member
Joined
Nov 28, 2015
Messages
5
Reaction score
0
First Language
English
Alright, so this is probably really easy, but I have to get some sleep soon and I just want an answer to two questions. 

Could someone explain to me how I would have multiple events lead to the progression of the game? 
I have an opening scene where the player explores and apartment. I want a note to appear at the door after the player explores a bit. 



EDIT: I'm also curious about how timed events would work. I noticed a short of count down element, but I don't know if I want the time to show. 

Also, would anyone recommend any plugins for camera control? 

I would like the camera to be closer to the player, or maybe have it zoom in and out based on where the player is. 

I thought it would be neat if the camera can be fixed somewhere and only change when the player leaves the area, sort of replicating the old survival horror fixed cameras, but in a 2D perspective. 

If there are no current plug ins for that type of thing, that's fine. But surely theirs something for having an event choose how close and far away the camera is. 
 
 
Last edited by a moderator:

MenaKatep

Veteran
Veteran
Joined
May 11, 2016
Messages
67
Reaction score
24
First Language
English
Primarily Uses
I think you accidentally made another thread. I answered in the previous thread about one of the issues.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c

Forum statistics

Threads
105,857
Messages
1,017,018
Members
137,563
Latest member
MinyakaAeon
Top