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I've been having problems adjusting the speed for a sideview battler sheet for Yami's Multiple Frame Plugin.
Simply i want the framerate speed to be at 30, but changing it to anything else, like 1 or 50, its the same, and sometimes its not? I'm probably doing something wrong but its not made out clear to me.
<Sideview Battler: test8>
<Sideview Battler Frames: 10>
<Sideview Battler Speed: 30>
<Sideview Battler Size: 400, 400>
<Sideview Battler Motion>
Name: Swing
Index: 0
Frames: 9
Speed: 30
</Sideview Battler Motion>
it looks like its doing the default speed
the plugin itself i also inputted 30 fps
(dont mind everything else, all i care about is the battler's speed. additional question would be how to offset a battler spritesheet, and end a loop on last frame)

Simply i want the framerate speed to be at 30, but changing it to anything else, like 1 or 50, its the same, and sometimes its not? I'm probably doing something wrong but its not made out clear to me.
<Sideview Battler: test8>
<Sideview Battler Frames: 10>
<Sideview Battler Speed: 30>
<Sideview Battler Size: 400, 400>
<Sideview Battler Motion>
Name: Swing
Index: 0
Frames: 9
Speed: 30
</Sideview Battler Motion>
it looks like its doing the default speed
the plugin itself i also inputted 30 fps
(dont mind everything else, all i care about is the battler's speed. additional question would be how to offset a battler spritesheet, and end a loop on last frame)

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