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Let's say I have a doorway. I wish to have 4 or 6 guards appear as if they are coming from that doorway, and each one has its own move route so that the end result is that they surround the player.
I can do it so that all four go toward the doorway and vanish - but I cannot, for the life of me, work out how to get multiple 'people' seemingly coming from one event, seeing as you can only have one event per tile! Comparatively, you can have multiple events walking onto one tile, as long as they have 'through' ticked. Would the only solution be to have the four 'guards' by the door, make them walk on the door whilst dialogue is playing, and then have them appear from there?
Normally I'd be able to work this sort of thing out no problem, but I may have had a bit too much drink... or I'm just in my depression funk -_-
I can do it so that all four go toward the doorway and vanish - but I cannot, for the life of me, work out how to get multiple 'people' seemingly coming from one event, seeing as you can only have one event per tile! Comparatively, you can have multiple events walking onto one tile, as long as they have 'through' ticked. Would the only solution be to have the four 'guards' by the door, make them walk on the door whilst dialogue is playing, and then have them appear from there?
Normally I'd be able to work this sort of thing out no problem, but I may have had a bit too much drink... or I'm just in my depression funk -_-
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