- Joined
- May 8, 2012
- Messages
- 129
- Reaction score
- 57
- First Language
- Portuguese
- Primarily Uses
- RMMV
Description of the Feature:
In the game part, well, it doesn't make sense to have only a running instance. Imagine for example I'm trying to run a project at the same time I'm playing something else. Maybe even a game, that I want to stay minimized for a while. Because of this limitation, I simply can't.
It could be limited to different projects, so I won't have a lot of zombies instances (same project, but with some differences) trying to access the same files. How about that?
Code for Implementation:
None possible of my part.
Mockups:
Oh well, it's not like I need to show this, hehe.
Why is this feature good?
This feature is great because of the following:
Possible issues with this feature?
I can't see any downside to that, it's just an artificial limitation that needs to be removed.
Best regards,
- Allow to *easily* open multiple instances of the editor. Better explained below.
AND - Allow multiple instances to be play-tested at the same time.
In the game part, well, it doesn't make sense to have only a running instance. Imagine for example I'm trying to run a project at the same time I'm playing something else. Maybe even a game, that I want to stay minimized for a while. Because of this limitation, I simply can't.
It could be limited to different projects, so I won't have a lot of zombies instances (same project, but with some differences) trying to access the same files. How about that?
Code for Implementation:
None possible of my part.
Mockups:
Oh well, it's not like I need to show this, hehe.
Why is this feature good?
This feature is great because of the following:
- For plugin creators like me should be insanely helpful to compare multiple running stuff side by side directly;
- Everyone can benefit of instantly creating a new project without closing the current one.
- For normal users, at least they should be able to start a new instance of MV using normal Windows Shortcuts.
- Et cetera.
Possible issues with this feature?
I can't see any downside to that, it's just an artificial limitation that needs to be removed.
Best regards,