Forgive me if that sounded.... not the way you thought.
There's an instance in Chrono Cross where the player tries to open up a treasure chest in a manor in Karsh's room.
He counts the times you "mess with it"... After the twentieth time, he finally gets fed up and lets you open the chest.
I'm aiming to do something similar in the form of an event. I just don't know how.
Scenario: Talk to a giant bird enough times and it will give you a feather (Which you need to progress).
Other NPCs will hint at this so it won't be an unfair obstacle.
There's an instance in Chrono Cross where the player tries to open up a treasure chest in a manor in Karsh's room.
He counts the times you "mess with it"... After the twentieth time, he finally gets fed up and lets you open the chest.
I'm aiming to do something similar in the form of an event. I just don't know how.
Scenario: Talk to a giant bird enough times and it will give you a feather (Which you need to progress).
Other NPCs will hint at this so it won't be an unfair obstacle.
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