Awesome update! I think I've got it converted correctly for MV and saving and loading seems to work perfectly now. Thanks!
I'm still having one last weird issue where the spatial BGS doesn't start immediately upon transferring from another map until the player's position changes. So if you stand still upon entering a new map, any spatial BGS that should be playing doesn't happen until you start moving. However, this doesn't seem to happen in a simple blank test project with only this plugin, so I'm guessing this is some conflict with my personal project I'll need to hammer out (later).
I want to expand the test project and test some other functionalities out that I haven't really tried, to be sure, but the conversion seems to be working pretty well now. I will try to convert the plugin commands and release it publicly in the near future.
BTW... there is a debug console.log("here") still in Mush.alias.Scene_Map_Start_002 that you might not have meant to leave behind.
